The Australian Museum has a significant Egyptian collection, a large part of which was assembled by Museum trustee Ernest Wunderlich in the late nineteenth and early twentieth centuries.

The Australian Museum’s Egyptian Collection features 1,100 items!

Discover collection highlights in 3D, captured using photogrammetry. Use your mouse or track pad to interact with the object:

Rotate - left click, single touch.
Zoom - scroll wheel, two finger pinch.
Move - right click, three finger touch.
Re-centre - Double click, double tap.


Collection highlights

Bronze Bull Apis

Read more about the role of Bull Apis and the technical analysis of this object specifically.



View the Bull Apis on Pedestal3D for full screen and additional functions.


Limestone statue of Osiris

Osiris, chief god of the dead and the afterlife, is usually depicted as a mummy-shaped human wearing the atef crown (a white crown flanked by ostrich feathers) and holding a crook and a flail (signs of kingship and justice) Occasionally, Osiris' skin is green or black, a reference to his aspects of vegetation and fertile earth. This statue is about 10cm high.



View the limestone figure of Osirus on Pedestal 3D for full screen and additional functions.


Glass canopic head

Little is known about this yellow and blue glass head. It is about 4 cm high and is thought to be a type of canopic jar. Canopic jars were used to store parts of the body with the mummy.



View the glass canopic head on Pedestal3D for full screen and additional functions


Coffin of Neter-Nekhta

Egyptian coffin of Neter-Nekhta, an Administrator of the Eastern Desert and Overseer of Agricultural Land in his province, during the early stage of the 12th Dynasty (2000–1780 BCE). The Australian Museum acquired this coffin (E12605) in 1904 by exchange with John Garstang.

Beni Hasan, El Minya, Egypt, 12th Dynasty (2000 – 1780 BCE)



View the coffin of Neter-Nekhta on Pedestal3D for full screen and additional functions.



Photogrammetry capture of objects

Photogrammetry is a technique where many, often hundreds, of photographs are taken of an object and 'solved' by software to build a textured 3D model of the object. Although the concept is not new it's only recently that computers powerful enough to do the processing have become accessible.

The Australian Museum has partnered with Pedestal3d to allow good quality 3D models to be explored with relatively low bandwidth.