The Australian Museum has a significant Egyptian collection, a large part of which was assembled by Museum trustee Ernest Wunderlich in the late nineteenth and early twentieth centuries.

The Australian Museum’s Egyptian Collection features 1,100 items!

Discover collection highlights in 3D, captured using photogrammetry. Use your mouse or track pad to interact with the object:

Rotate - left click, single touch.
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Collection highlights

Bronze Bull Apis

Read more about the role of Bull Apis and the technical analysis of this object specifically.



View the Bull Apis on Pedestal3D for full screen and additional functions.


Limestone royal shabti

The upper part of a limestone figure of royal shabti, wearing a nemes headdress (a striped headcloth worn by pharaohs) with a cobra (the goddess Uraeus) on top. The figure holds a hoe in its left hand and has a basket with woven string slung on the back over its left shoulder. The hoe, basket and dorsal pillar along the back are the attributes of Late Period shabtis. The figure is about 10 cm high.



View the limestone figure of royal shabti on Pedestal 3D for full screen and additional functions.


Glass canopic head

Little is known about this yellow and blue glass head. It is about 4 cm high and is thought to be a type of canopic jar. Canopic jars were used to store parts of the body with the mummy.



View the glass canopic head on Pedestal3D for full screen and additional functions


Coffin of Neter-Nekhta

Egyptian coffin of Neter-Nekhta, an Administrator of the Eastern Desert and Overseer of Agricultural Land in his province, during the early stage of the 12th Dynasty (2000–1780 BCE). The Australian Museum acquired this coffin (E12605) in 1904 by exchange with John Garstang.

Beni Hasan, El Minya, Egypt, 12th Dynasty (2000 – 1780 BCE)



View the coffin of Neter-Nekhta on Pedestal3D for full screen and additional functions.



Photogrammetry capture of objects

Photogrammetry is a technique where many, often hundreds, of photographs are taken of an object and 'solved' by software to build a textured 3D model of the object. Although the concept is not new it's only recently that computers powerful enough to do the processing have become accessible.

The Australian Museum has partnered with Pedestal3d to allow good quality 3D models to be explored with relatively low bandwidth.